Unlike the Ram Rider, she cannot switch her attack to other troops, meaning she can be easily distracted by a tank or a mini tank.The Electro Giant synergizes with the Mother Witch, as his reflected damage can allow the Mother Witch's curse to take effect more easily.Otherwise, the opponent would have to deal with Cursed Hogs in addition to the current push. Mother Witch is good as support for a tank such as Giant or Golem, because she denies fragile troops being used to defeat the tank.As such, she is slightly less effective against these units.
For example, the Ice Golem will still deal its full death damage, and it will slow down nearby units, as well as the Cursed Hog that spawns after it is defeated.
The Goblin Giant is an exception to this, as both it and its 2 Spear Goblins can be turned into Cursed Hogs. The Battle Ram and Skeleton Barrel also cannot turn into a Cursed Hog, but the Barbarians and Skeletons which spawn after its destruction can be turned into Cursed Hogs. As such, the Cannon Cart can never get cursed since its final form is a building. Only a troop's final stage can turn into a Cursed Hog. For example, Elixir Golems, Elixir Golemites, and Golems do not turn into Cursed Hogs (they do not even show the tint of being cursed), but Elixir Blobs and Golemites do. Any troops that spawn sub-troops (smaller variants) upon death will not spawn a Cursed Hog.A Mother Witch card costs 4 Elixir to deploy. If the troop dies during the curse's duration, a Cursed Hog will spawn, bearing slightly less health and damage than a Royal Hog.
When the Mother Witch attacks a troop, that troop will have a curse placed on it for 5 seconds. She is a single-target, medium-ranged troop with moderate hitpoints and low damage. The Mother Witch is a Legendary card that is unlocked from the Legendary Arena (Arena 15). When a cursed troop is destroyed, it turns into a building-targeting Hog that fights alongside the Mother Witch.